duck run

[Animal animations]

Referenced by3

Recorded fields

Selection weight
100
Idle Chance
100
Idle Time Max
40
Idle Time Min
10
Combat Mode
Either
Stealth Mode
Either
Stumble From
Front
Max Speed
9,999,999
Min Speed
15
Move Speed
30
Play Speed
0.03
Big Stumble
✓
Loop
✓
Normalise
✓
Layer
lower
Zero and off values
Strafe Speed Max
0
Being Carried
–
Carrying Left
–
Carrying Right
–
Delete Root
–
Disables Movement
–
Idle
–
Relocates
–
Reverse Looping
–
Syncs
–