hand2leftshoulder

[Character animations]

Referenced by2

Locational damage: Pain animation 2

Recorded fields

Animation state
Normal
Selection weight
100
Has Weapon L
No
Has Weapon R
Either
Idle Chance
100
Idle Time Max
40
Idle Time Min
10
Combat Mode
Either
Stealth Mode
Either
Stumble From
Front
Weather Type
None
L Leg Damage Ideal
100
L Leg Damage Max
100
R Leg Damage Ideal
100
R Leg Damage Max
100
Big Stumble
✓
Delete Below Waist
✓
Delete Body Head
✓
Delete L Arm
✓
Delete Tail
✓
Delete Weapons
✓
Loop
✓
Normalise
✓
Override R Arm
✓
Unarmed
✓
Uses Right Arm
✓
Layer
overlay
Zero and off values
L Leg Damage Min
0
Max Speed
0
Min Speed
0
Move Speed
0
Play Speed
0
R Leg Damage Min
0
Strafe Speed Max
0
One-handed
–
Being Carried
–
Blunt weapons
–
Carrying Left
–
Carrying Right
–
Delete R Arm
–
Delete Root
–
Remove first spine
–
Disabled
–
Disables Movement
–
Hacker weapons
–
Heavy weapons
–
Idle
–
Action
–
Katanas
–
Override Head
–
Override L Arm
–
Polearm
–
Prone
–
Relocates
–
Reverse Looping
–
Sabre
–
Syncs
–
Uses Left Arm
–