shoot

[Character animations]

Recorded fields

Animation state
Ranged
Selection weight
100
Has Weapon L
Yes
Has Weapon R
Yes
Idle Chance
100
Idle Time Max
40
Idle Time Min
10
Combat Mode
Either
Stealth Mode
Either
Stumble From
Front
Weather Type
None
L Leg Damage Ideal
100
L Leg Damage Max
100
L Leg Damage Min
-999
Max Speed
20
Min Speed
-20
Play Speed
0.1
R Leg Damage Ideal
100
R Leg Damage Max
100
R Leg Damage Min
-999
One-handed
✓
Big Stumble
✓
Blunt weapons
✓
Hacker weapons
✓
Heavy weapons
✓
Katanas
✓
Loop
✓
Normalise
✓
Override Head
✓
Override L Arm
✓
Override R Arm
✓
Polearm
✓
Sabre
✓
Syncs
✓
Unarmed
✓
Uses Left Arm
✓
Uses Right Arm
✓
Layer
all
Zero and off values
Move Speed
0
Strafe Speed Max
0
Being Carried
–
Carrying Left
–
Carrying Right
–
Delete Below Waist
–
Delete Body Head
–
Delete L Arm
–
Delete R Arm
–
Delete Root
–
Remove first spine
–
Delete Tail
–
Delete Weapons
–
Disabled
–
Disables Movement
–
Idle
–
Action
–
Prone
–
Relocates
–
Reverse Looping
–