stand carrying right

[Character animations]

Recorded fields

Animation state
Normal
Selection weight
100
Has Weapon L
Either
Has Weapon R
No
Idle Chance
100
Idle Time Max
40
Idle Time Min
10
Combat Mode
Either
Stealth Mode
Either
Stumble From
Front
Weather Type
None
L Leg Damage Ideal
90
L Leg Damage Max
100
L Leg Damage Min
-99
Play Speed
0
R Leg Damage Ideal
90
R Leg Damage Max
100
R Leg Damage Min
-99
One-handed
✓
Big Stumble
✓
Blunt weapons
✓
Carrying Right
✓
Delete Below Waist
✓
Delete Tail
✓
Hacker weapons
✓
Heavy weapons
✓
Idle
✓
Katanas
✓
Loop
✓
Normalise
✓
Override R Arm
✓
Polearm
✓
Reverse Looping
✓
Sabre
✓
Unarmed
✓
Uses Right Arm
✓
Layer
overlay
Zero and off values
Max Speed
0
Min Speed
0
Move Speed
0
Strafe Speed Max
0
Being Carried
–
Carrying Left
–
Delete Body Head
–
Delete L Arm
–
Delete R Arm
–
Delete Root
–
Remove first spine
–
Delete Weapons
–
Disabled
–
Disables Movement
–
Action
–
Override Head
–
Override L Arm
–
Prone
–
Relocates
–
Syncs
–
Uses Left Arm
–