walk lower combat shuffle long FW

[Character animations]

Recorded fields

Animation state
Normal
Selection weight
100
Has Weapon L
No
Has Weapon R
Either
Idle Chance
100
Idle Time Max
40
Idle Time Min
10
Combat Mode
Yes
Stealth Mode
No
Stumble From
Front
Weather Type
None
L Leg Damage Ideal
90
L Leg Damage Max
100
Max Speed
50
Min Speed
6
Move Speed
10
Play Speed
-0.13
R Leg Damage Ideal
90
R Leg Damage Max
100
One-handed
✓
Big Stumble
✓
Blunt weapons
✓
Delete Body Head
✓
Delete L Arm
✓
Delete R Arm
✓
Delete Tail
✓
Delete Weapons
✓
Hacker weapons
✓
Heavy weapons
✓
Katanas
✓
Loop
✓
Normalise
✓
Polearm
✓
Sabre
✓
Syncs
✓
Unarmed
✓
Layer
lower
Zero and off values
L Leg Damage Min
0
R Leg Damage Min
0
Strafe Speed Max
0
Being Carried
–
Carrying Left
–
Carrying Right
–
Delete Below Waist
–
Delete Root
–
Remove first spine
–
Disabled
–
Disables Movement
–
Idle
–
Action
–
Override Head
–
Override L Arm
–
Override R Arm
–
Prone
–
Relocates
–
Reverse Looping
–
Uses Left Arm
–
Uses Right Arm
–