Barkworm Mountains
[Biomes]
Foliage18
- Canyonland_foliagerocks_Standard
- Canyonland_foliagerocks_small
- Basic_Grass
- Thin Tree [Wide]
- DeadPine CanyonlandVersion
- DeadPine Type-red
- Foliage_HorsetailType
- Akakus_foliagerocks_Many-small
- Akakus_foliagerocks_ManyDark Small
- ResourceRock-IRON Easy Reach
- ForestFern01
- LandTrumpets
- Foliage_CYPRUS-STYLE
- Foliage_CYPRUS-CANYONLAND-version
- Basic_NEW Grass
- Grass FluffyHead
- ResourceRock-IRON
- ResourceRock_Copper
Ground Effects4
- Dustkick01Min speed: 0, Chance: 100%
- Dustkick01aMin speed: 0, Chance: 100%
- Dustkick01bMin speed: 0, Chance: 100%
- Dustkick01cMin speed: 0, Chance: 100%
Roaming spawns8
Water Effects2
- WatersplashMin depth: 0, Min speed: 0
- WadingFoamMin depth: 3, Min speed: 0
Recorded fields
- Ambient Light
- 14,079,707
- Dirt Type
- Dirt
- Grass Type
- Dirt
- Ground Colour
- 12,623,936
- Ground Type
- Dirt
- Index
- 10,168,400
- Road Type
- Sand
- Slope Type
- Dirt
- Water colour
- 3,940,376
- Water absorbance (0)
- 0.55
- Water absorbance (1)
- 0.2
- Water absorbance (2)
- 0.5
- Absorbance Dirt
- 0.3
- Absorbance Grass
- 0.44
- Absorbance Road
- 0.25
- Brightness Fix
- 1
- Distort Amplitude
- 3
- Distort Wavelength
- 1,200
- Fade Distance
- 4,000
- Overlay multiplier Dirt
- 1.00
- Overlay multiplier Grass
- 1.00
- Overlay multiplier Road
- 1.00
- Overlay multiplier Vertical
- 1.00
- Scum Distortion
- 1
- Slope Fade (1)
- 46
- Slope Fade (2)
- 24
- Slope Fade Grass
- 1
- Slope Max (1)
- 100
- Slope Max (2)
- 100
- Slope Max Grass
- 20
- Slope Min (1)
- 33
- Slope Min (2)
- 36
- Sun Brightness
- 1
- X tiling (0)
- 31
- X tiling (1)
- 57
- X tiling (2)
- 9
- Tiling X Dirt
- 70
- Tiling X Grass
- 25
- Tiling X Road
- 40
- Y tiling (0)
- 37
- Y tiling (1)
- 71
- Y tiling (2)
- 12
- Tiling Y Dirt
- 70
- Tiling Y Grass
- 25
- Tiling Y Road
- 40
- Water Distortion
- 120
- Water Gloss
- 0.9
- Water Strength
- 1
- Water Visibility
- 10
Zero and off values
- Slope Min Grass
- 0
- Water Glow
- 0