Butchery Table A

[Buildings]

Materials1

Parts1

Recorded fields

Build Materials
2
Exterior Material
Concrete
Interior Ambience
None
Interior Material
Wood
Itemtype Limit
Item
Link Type
Normal
Max Operators
-1
Node Type
General
Path Mode
Obstacle
Storage Size Height
18
Storage Size Width
18
Build Speed multiplier
1.00
Building Height
6
Lock hardness
30
Interior Integrity
100
Max Slope
25
Output Rate
1
Stackable Bonus multiplier
1.00
Creates Player Town
✓
Building Category
CANNIBAL
Zero and off values
Desirability
0
Lock Level Bonus
0
Power Capacity
0
Power Output
0
Build Threshold
0
Link Length
0
Allow Animals
–
Always Locks
–
Cavernous
–
Ceiling Placement
–
Destroyed Navmesh
–
Enforce Ceiling
–
Has Inventory
–
Has Lock
–
Interior Terrain
–
Exterior Furniture
–
Feature
–
Foliage
–
Gateway
–
Interior Furniture
–
Node
–
Shelter
–
Sign
–
Wall Gate
–
Links Together
–
Match Slope
–
Building Group
–
Inventory Content Name
–