Crab Remedial Round
[Faction campaigns]
Inherits from1
Loss Trigger1
- Crab tournament 2 (quarter finals)Min hours: 72, Max hours: 100, Chance: 100%
Squads to use1
Victory Trigger1
- Crab tournament 0 (remedial)Min hours: 72, Max hours: 100, Chance: 100%
Dialogue2
Crab Remedial Round
SO!
Bystander
Introducing the remedial round of CRAAABB TOOUURRNNAMMENNTT!!
Bystander
Crab tournament. Yaaaayyyy.
Crab Remedial Round
I hear you were knocked out of the last round!
Crab Remedial Round
ha haha!
Crab Remedial Round
But you just won't give up!
Crab Remedial Round
I respect your perseverance!
Crab Remedial Round
You still have a chance at the final, but only if you can defeat ME!
Crab Remedial Round
Crabs! Attack!
Crab Remedial Round
Are you prepared for battle! Or did your last defeat break the spirit of your crabs?
Reply
Look, I....
Crab Remedial Round
This is your last chance! If you can defeat me, you can still get back into the tournament that you want so badly to win!
Reply
I am not afraid! My crabs shall defeat you this time!
Reply
Look, I don't have any crabs, I don't want to be in any tournament.
Crab Remedial Round
Brave words!
Crab Remedial Round
ha haha ha! No crabs indeed! Even in the dark times of the remedial round, you still find time for humour!
Crab Remedial Round
Now, let us battle!
Referenced by2
Faction campaigns: Victory Trigger 2
Recorded fields
- Key
- Assault town
- Num Forces
- 8
- Travel Speed Loaded
- No speed change
- Travel Speed Unloaded
- Jog
- Chance per Day
- 0.1
- Range Far
- 7,000
- Range Near
- 2,000
- Repeat Limit
- 15
- Hostile
- ✓
- Display Name
- Crab Remedial Round
Zero and off values
- Repetition Limit
- 0
- Target Population Min
- 0
- Target Tech Level >=
- 0
- Can Talk Before Arrival
- –
- Ignores Chance Mults
- –
- Ignores no-go zones
- –
- Target Characters
- –
- Territorial Triggers
- –