Ninja Raid
[Faction campaigns]
Inherits from1
Squads to use1
World states3
- Player is ally of UCmust be false
- Player is ally of Traders Guildmust be false
- Sand Ninja Oni is alivemust be true
Dialogue1
Ninja Raid
Setting up in the desert without samurai guard?
Ninja Raid
New village, eh?
Ninja Raid
Attack!
Ninja Raid
Well, well! Haven't we grown into a fancy little town...
Ninja Raid
Place sure looks noble these days, eh... Fits in the desert real nice.
Ninja Raid
Dumb move.
Ninja Raid
To us you're just another target.
Ninja Raid
Here's hoping you've got the loot to match it.
Ninja Raid
How about we bring them down a peg before they get too big for their boots...
Ninja Raid
Attack!
Ninja Raid
And take some of their goods while we're at it!
Referenced by1
Factions: Campaigns
Recorded fields
- Key
- Assault town
- Num Forces
- 12
- Travel Speed Loaded
- No speed change
- Travel Speed Unloaded
- Jog
- Chance per Day
- 0.15
- Range Far
- 5,000
- Range Near
- 3,500
- Repeat Limit
- 15
- Hostile
- ✓
- Territorial Triggers
- ✓
- Display Name
- Ninja Raid
Zero and off values
- Repetition Limit
- 0
- Target Population Min
- 0
- Target Tech Level >=
- 0
- Can Talk Before Arrival
- –
- Ignores Chance Mults
- –
- Ignores no-go zones
- –
- Target Characters
- –