shop travel/boots
[Squads]
AI packages1
- ShopPriority: 0
Leader1
- Boot traderCount: 1
Squads1
- Shop GuardMin: 1, Max: 2
Vendors2
- footwear vendorShare: 100
- item vendor advShare: 100
Referenced by3
Towns and places: Residents 2
Factions: Residents
Recorded fields
- Bed Usage Cost
- 100
- Building Designation
- Shop
- Crossbow Levels
- Cheap
- Force Speed
- Grouped
- Robotics Levels
- Cheap
- Vendors Fill Total Amount
- 60
- Animal Age Random
- 0.1
- Buy multiplier
- 1.00
- Vendors Refresh Time
- 24
- Don't multiply
- ✓
- Trader
- ✓
- Patrol Approaches Towns
- ✓
- Public Day
- ✓
- Building Name
- Boot Shop
- Layout Exterior
- Travel Sign
- Layout Interior
- General Shop
Zero and off values
- Gear artifact base value
- 0
- Item Artifacts Base Value
- 0
- Num Random Chars
- 0
- Num Random Chars Max
- 0
- Vendor Money
- 0
- Blood Smell multiplier
- 0.00
- Building Ruined
- –
- Buys Illegal
- –
- Buys Stolen
- –
- Malnourished
- –
- Public Beds
- –
- Public Night
- –
- Regenerates
- –
- Roaming Military
- –
- Sell Home
- –