swamp smithy
[Squads]
AI packages1
- ShopPriority: 0
Building1
Leader1
- Swamper Non-GangCount: 1
Squads1
- HoundMin: 1, Max: 0
Vendors3
- weapons swampShare: 100
- armour swampShare: 100
- crossbows swampShare: 80
Referenced by1
Towns and places: Residents
Recorded fields
- Bed Usage Cost
- 100
- Building Designation
- Shop
- Crossbow Levels
- Standard
- Force Speed
- Grouped
- Gear artifact base value
- 25,000
- Robotics Levels
- Cheap
- Vendors Fill Total Amount
- 60
- Animal Age Random
- 0.1
- Buy multiplier
- 1.00
- Vendors Refresh Time
- 24
- Trader
- ✓
- Patrol Approaches Towns
- ✓
- Public Day
- ✓
- Layout Exterior
- Weapon Sign
- Layout Interior
- Smithy
Zero and off values
- Item Artifacts Base Value
- 0
- Num Random Chars
- 0
- Num Random Chars Max
- 0
- Vendor Money
- 0
- Blood Smell multiplier
- 0.00
- Building Ruined
- –
- Buys Illegal
- –
- Buys Stolen
- –
- Don't multiply
- –
- Malnourished
- –
- Public Beds
- –
- Public Night
- –
- Regenerates
- –
- Roaming Military
- –
- Sell Home
- –
- Building Name
- –