Cage Warden copy
[AI packages]
Leader AI goals14
- ShopkeeperStart hour: 0, End hour: 24, Weight: 50
- Static guard- buildingStart hour: 0, End hour: 24, Weight: 10
- get out of bed when in troubleStart hour: 0, End hour: 24, Weight: 0
- MedicStart hour: 0, End hour: 100, Weight: 0
- Find cage and put someone in it - NON_URGENTStart hour: 0, End hour: 24, Weight: 200
- Corpse disposal or Dead guys go in the potStart hour: 0, End hour: 24, Weight: 250
- Attack enemies- but don't leave townStart hour: 0, End hour: 100, Weight: 0
- Go home go to bedStart hour: 23, End hour: 5, Weight: 0
- Capture SlavesStart hour: 0, End hour: 24, Weight: 0
- Carry wounded slavesStart hour: 0, End hour: 24, Weight: 0
- Slave watching/strippingStart hour: 0, End hour: 24, Weight: 0
- Put loot in storageStart hour: 0, End hour: 24, Weight: 0
- Lock all my cagesStart hour: 22, End hour: 24, Weight: 0
- Protect alliesStart hour: 0, End hour: 100, Weight: 0
Slave AI goals2
- Slave get in CageStart hour: 0, End hour: 24, Weight: 0
- idleStart hour: 0, End hour: 24, Weight: 11
Squad AI goals13
- Static guard- buildingStart hour: 0, End hour: 24, Weight: 0
- get out of bed when in troubleStart hour: 0, End hour: 24, Weight: 0
- MedicStart hour: 0, End hour: 100, Weight: 0
- Find cage and put someone in it - NON_URGENTStart hour: 0, End hour: 24, Weight: 200
- Corpse disposal or Dead guys go in the potStart hour: 0, End hour: 24, Weight: 250
- Attack enemies- but don't leave townStart hour: 0, End hour: 100, Weight: 0
- Go home go to bedStart hour: 10, End hour: 19, Weight: 0
- Capture SlavesStart hour: 0, End hour: 24, Weight: 0
- Carry wounded slavesStart hour: 0, End hour: 24, Weight: 0
- Slave watching/strippingStart hour: 0, End hour: 24, Weight: 0
- Put loot in storageStart hour: 0, End hour: 24, Weight: 0
- Lock all my cagesStart hour: 19, End hour: 21, Weight: 0
- Protect alliesStart hour: 0, End hour: 100, Weight: 0
Recorded fields
- Signal function
- Signal none
- Unloaded function
- Gohome
Zero and off values
- Clears Existing Jobs
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