| A | 0 | 0 | 0 | 0 | 0 | 0 |
| addon- animal sleep at night | 1 | 0 | 0 | 0 | 0 | 0 |
| addon- animal sleep nocturnal | 1 | 0 | 0 | 0 | 0 | 0 |
| addon bedtime at night (unsecure) | 2 | 0 | 0 | 0 | 0 | 0 |
| addon- capture intruders | 4 | 0 | 0 | 0 | 0 | 0 |
| addon- get rid of intruders | 3 | 0 | 0 | 0 | 0 | 0 |
| addon- get rid of intruders or imprison | 3 | 0 | 0 | 0 | 0 | 0 |
| addon- law enforcement | 13 | 0 | 0 | 0 | 0 | 0 |
| addon- law enforcement- no freeing prisoners | 12 | 0 | 0 | 0 | 0 | 0 |
| addon- lockup and sleep at night | 4 | 0 | 0 | 0 | 0 | 0 |
| addon- night shifts | 2 | 2 | 0 | 0 | 2 | 0 |
| addon- slave catching | 5 | 0 | 0 | 0 | 0 | 0 |
| addon- slave watching | 1 | 0 | 0 | 0 | 0 | 0 |
| addon- wandering slaver base | 2 | 10 | 0 | 1 | 0 | 0 |
| AI_PACKAGE | 0 | 0 | 0 | 0 | 0 | 0 |
| AI_PACKAGE (2) | 0 | 0 | 0 | 0 | 0 | 0 |
| AI_PACKAGE (3) | 0 | 0 | 1 | 0 | 0 | 0 |
| AI_PACKAGE (4) | 0 | 0 | 1 | 0 | 0 | 0 |
| AI_PACKAGE (5) | 0 | 0 | 1 | 0 | 0 | 0 |
| AI_PACKAGE (6) | 0 | 0 | 0 | 0 | 0 | 0 |
| animal agressive patrol nocturnal | 0 | 0 | 2 | 0 | 0 | 0 |
| animal patrol aggressive | 3 | 3 | 0 | 0 | 0 | 0 |
| animal patrol neutral | 3 | 3 | 0 | 0 | 0 | 0 |
| animal patrol neutral carnivorous | 4 | 0 | 0 | 0 | 0 | 0 |
| animal patrol scary children | 3 | 2 | 0 | 0 | 2 | 0 |
| animals in building, hostile | 3 | 0 | 1 | 0 | 0 | 0 |
| Assault and kidnap | 2 | 3 | 0 | 0 | 3 | 0 |
| Assault target squad | 1 | 2 | 0 | 0 | 2 | 0 |
| Assault target squad (agg) | 2 | 3 | 0 | 0 | 3 | 0 |
| Assault Town and loot food | 6 | 0 | 0 | 0 | 0 | 0 |
| at home, bar | 2 | 0 | 0 | 0 | 0 | 0 |
| At home nest -human | 6 | 0 | 0 | 0 | 0 | 0 |
| base- travel to target | 4 | 4 | 0 | 0 | 0 | 0 |
| base- travel to target town (slow) | 4 | 4 | 0 | 0 | 0 | 0 |
| Blood Hunter day | 4 | 4 | 1 | 0 | 0 | 0 |
| Blood Hunter nocturnal | 4 | 4 | 1 | 0 | 0 | 0 |
| Bodyguard | 6 | 0 | 0 | 0 | 0 | 1 |
| Bodyguard Black Dog | 6 | 0 | 0 | 0 | 0 | 1 |
| Bodyguard crab raider | 6 | 0 | 0 | 0 | 0 | 1 |
| Bodyguard skeleton bandit | 6 | 0 | 0 | 0 | 0 | 1 |
| Bodyguard skin bandit | 6 | 0 | 0 | 0 | 0 | 1 |
| Bodyguard tech hunter | 6 | 0 | 0 | 0 | 0 | 1 |
| bugmaster | 3 | 4 | 1 | 0 | 0 | 0 |
| building resident, workers2 and guards1 | 0 | 6 | 1 | 0 | 2 | 0 |
| Cage Warden | 13 | 12 | 0 | 2 | 0 | 0 |
| Cage Warden copy | 14 | 13 | 0 | 2 | 0 | 0 |
| campaign protect player base | 7 | 0 | 0 | 0 | 0 | 0 |
| campaign victory occupy town | 7 | 19 | 0 | 1 | 0 | 0 |
| camping tough guys | 6 | 0 | 0 | 0 | 0 | 0 |
| Cannibal patrol map (short range) | 4 | 6 | 0 | 0 | 0 | 0 |
| Cannibal raid assault town | 5 | 0 | 0 | 0 | 0 | 0 |
| Cannibal Raid Retreat | 6 | 0 | 0 | 1 | 0 | 0 |
| Cannibals at home | 13 | 0 | 0 | 0 | 0 | 0 |
| Cannibals at home- lab | 12 | 0 | 0 | 0 | 0 | 0 |
| Cannibals at home- skinbandits | 1 | 0 | 1 | 0 | 0 | 0 |
| Cannibals at home- skinbandits hidden | 11 | 0 | 0 | 0 | 0 | 0 |
| Cannibals at home- skinbandits THRONE | 8 | 10 | 0 | 0 | 0 | 0 |
| Cannibals at home-wizard | 6 | 7 | 0 | 0 | 0 | 0 |
| captured NPC | 5 | 0 | 0 | 0 | 0 | 0 |
| Casual Raid Retreat [passive] | 4 | 6 | 0 | 1 | 0 | 0 |
| Civilian | 7 | 6 | 1 | 0 | 0 | 0 |
| contract Mercenary outpost guard | 9 | 0 | 0 | 0 | 0 | 1 |
| contract Merc outpost guard Blkdg | 9 | 0 | 0 | 0 | 0 | 1 |
| Creature nest agressive | 3 | 0 | 1 | 0 | 0 | 0 |
| Creature nest agressive nocturnal -eat corpses | 2 | 6 | 1 | 0 | 0 | 0 |
| Creature nest agressive-no sleep | 3 | 4 | 0 | 0 | 0 | 0 |
| Diplomat Mission | 2 | 2 | 0 | 0 | 0 | 0 |
| Diplomat Mission (running) | 2 | 2 | 0 | 0 | 0 | 0 |
| disband / refugee | 5 | 0 | 0 | 0 | 0 | 0 |
| empire police station | 1 | 2 | 1 | 1 | 2 | 0 |
| empire vault prison | 3 | 2 | 1 | 1 | 2 | 0 |
| errorcode bodyguard | 3 | 0 | 0 | 0 | 0 | 0 |
| Escape prison and attack target | 3 | 0 | 0 | 0 | 0 | 0 |
| Escaping slave- base | 5 | 0 | 0 | 0 | 0 | 0 |
| Escaping slave- purchased freedom | 1 | 0 | 1 | 0 | 0 | 1 |
| Escaping slave- purchased free Shek | 1 | 0 | 1 | 0 | 0 | 1 |
| Escaping slave- purchase free thug | 1 | 0 | 1 | 0 | 0 | 1 |
| Escaping slave- purchase tough | 1 | 0 | 1 | 0 | 0 | 1 |
| Escaping slave- run away solo | 1 | 2 | 1 | 0 | 0 | 0 |
| Escaping slave- work together | 1 | 0 | 1 | 0 | 0 | 1 |
| Escaping slave- work together BASE | 4 | 0 | 0 | 0 | 0 | 0 |
| Escaping slave- work together civilian | 0 | 0 | 1 | 0 | 0 | 1 |
| Escaping slave- work together esata | 1 | 0 | 1 | 0 | 0 | 1 |
| Escaping slave- work together Lu | 1 | 0 | 1 | 0 | 0 | 1 |
| Escaping slave- work together merc | 1 | 0 | 1 | 0 | 0 | 1 |
| Escaping slave- work together Moll | 1 | 0 | 1 | 0 | 0 | 1 |
| Escaping slave- work together ninja | 1 | 0 | 1 | 0 | 0 | 1 |
| Escaping slave- work together noble | 0 | 0 | 1 | 0 | 0 | 1 |
| Escaping slave- work together priest | 0 | 0 | 1 | 0 | 0 | 1 |
| Escaping slave- work together Ronin | 1 | 0 | 1 | 0 | 0 | 1 |
| Escaping slave- work together Shek | 1 | 0 | 1 | 0 | 0 | 1 |
| Escaping slave- work together skeleton | 1 | 0 | 1 | 0 | 0 | 1 |
| Escaping slave- work together thug | 0 | 0 | 1 | 0 | 0 | 1 |
| Escaping slave- work together Vault | 1 | 0 | 1 | 0 | 0 | 1 |
| ex slave | 2 | 4 | 0 | 0 | 0 | 0 |
| farm animals | 3 | 0 | 0 | 0 | 0 | 0 |
| Farmer village | 2 | 1 | 0 | 0 | 0 | 0 |
| farm shop | 2 | 3 | 2 | 0 | 0 | 0 |
| fishman patrol aggressive | 4 | 6 | 0 | 0 | 0 | 0 |
| fish resident | 12 | 0 | 0 | 0 | 0 | 0 |
| fish resident lab | 4 | 9 | 0 | 0 | 0 | 0 |
| fog prince | 4 | 4 | 0 | 1 | 0 | 0 |
| fog prince resident | 2 | 4 | 1 | 0 | 0 | 0 |
| fog resident | 3 | 4 | 1 | 0 | 0 | 0 |
| fog squad return home | 6 | 0 | 0 | 0 | 0 | 0 |
| fog squad wandering | 1 | 2 | 1 | 0 | 0 | 0 |
| fog tower | 1 | 2 | 1 | 0 | 0 | 0 |
| fog wander kidnap -base | 6 | 0 | 0 | 1 | 0 | 0 |
| Gate guard -no turrets | 4 | 7 | 0 | 1 | 0 | 0 |
| Gate guard -no turrets -arrests | 0 | 2 | 1 | 0 | 0 | 0 |
| Gate guard- slave catching | 0 | 0 | 2 | 1 | 0 | 0 |
| Gate guard stay in town -no turrets | 4 | 6 | 0 | 1 | 0 | 0 |
| Gate guard -turrets -arrests | 0 | 3 | 1 | 0 | 0 | 0 |
| Goat Herder | 3 | 3 | 0 | 0 | 0 | 0 |
| Goat Herder camp | 5 | 3 | 0 | 0 | 0 | 0 |
| Go home everybody | 2 | 4 | 0 | 1 | 2 | 0 |
| guard building 24hr aggressive | 1 | 0 | 1 | 0 | 0 | 0 |
| Guard building 24hr service | 4 | 7 | 1 | 0 | 0 | 0 |
| Guard building 24hr service law | 5 | 9 | 1 | 0 | 0 | 0 |
| Guard building 24hr service- squad2 robo guards | 5 | 8 | 1 | 0 | 3 | 0 |
| Guard building 24hr service w/patrol | 4 | 8 | 1 | 0 | 0 | 0 |
| Guard building, capture and loot | 4 | 9 | 2 | 0 | 0 | 0 |
| Guard building, residents | 4 | 8 | 2 | 0 | 0 | 0 |
| Guard military patrol base | 6 | 8 | 1 | 1 | 8 | 0 |
| Guard town | 0 | 0 | 2 | 0 | 0 | 0 |
| Guard town - gangs | 7 | 10 | 1 | 1 | 9 | 0 |
| guard town - lawful arrests | 0 | 0 | 2 | 0 | 0 | 0 |
| guard town - lawful arrests copy | 0 | 0 | 2 | 0 | 0 | 0 |
| Guard town no shifts 24hr | 7 | 10 | 0 | 1 | 0 | 0 |
| Guard town shifts -base | 7 | 10 | 0 | 1 | 9 | 0 |
| Guard town - slave catching | 0 | 0 | 3 | 0 | 0 | 0 |
| Guard town small-time no shifts | 0 | 0 | 2 | 0 | 0 | 0 |
| hang out in a bar | 5 | 0 | 0 | 1 | 0 | 0 |
| hang out in a bar with slave gathering | 4 | 6 | 0 | 1 | 0 | 0 |
| Holy Slaver grab all the local prisoners | 1 | 2 | 0 | 1 | 0 | 0 |
| homeless town vagrants- exile camp | 5 | 0 | 1 | 0 | 0 | 0 |
| homeless town vagrants- protect squad | 4 | 0 | 1 | 0 | 0 | 0 |
| Hospital | 3 | 5 | 0 | 0 | 0 | 0 |
| hostile occupy town | 5 | 15 | 0 | 0 | 0 | 0 |
| King feeding time | 3 | 0 | 0 | 0 | 0 | 0 |
| Leader flees while guards fight | 2 | 1 | 0 | 0 | 1 | 0 |
| Look around? | 2 | 0 | 0 | 0 | 0 | 0 |
| Loot food then run away | 2 | 2 | 0 | 0 | 4 | 0 |
| Loot food then run away (non violent) | 4 | 0 | 0 | 0 | 0 | 0 |
| manhunters patrol | 1 | 1 | 1 | 0 | 0 | 0 |
| megabeast nest | 3 | 0 | 1 | 0 | 0 | 0 |
| Military Assault Town | 5 | 0 | 0 | 0 | 0 | 0 |
| Military Assemble forces | 2 | 3 | 0 | 1 | 0 | 0 |
| Military Assemble leader | 3 | 3 | 0 | 0 | 0 | 0 |
| Military Slave Raid | 4 | 0 | 1 | 0 | 0 | 0 |
| noble house | 4 | 7 | 1 | 0 | 3 | 0 |
| noble procession | 3 | 8 | 0 | 1 | 0 | 0 |
| Normal Raid Retreat [aggressive] copy | 5 | 7 | 0 | 1 | 0 | 0 |
| Normal Raid Retreat [passive] | 4 | 6 | 0 | 1 | 0 | 0 |
| nthnthnth | 0 | 0 | 0 | 0 | 0 | 0 |
| passing town assault only | 4 | 0 | 0 | 0 | 0 | 0 |
| passing town assault then occupy | 3 | 0 | 0 | 0 | 0 | 0 |
| Patrol map: Aggressive (short range) | 5 | 4 | 0 | 0 | 0 | 0 |
| Patrol map aggressive (short range) LOOTING | 0 | 1 | 1 | 0 | 0 | 0 |
| patrol map (defensive only) | 3 | 3 | 0 | 0 | 0 | 0 |
| Patrol map: Raiders | 0 | 0 | 1 | 0 | 0 | 0 |
| Patrol map reavers | 7 | 12 | 0 | 2 | 0 | 0 |
| Patrol map (short range) | 4 | 4 | 0 | 3 | 0 | 0 |
| Patrol map (short range) animal | 5 | 4 | 0 | 3 | 0 | 0 |
| Patrol map (short range) antislave | 5 | 5 | 0 | 3 | 0 | 0 |
| Patrol map (short range) LOOTING | 5 | 5 | 0 | 0 | 0 | 0 |
| Patrol map (short range) running | 4 | 4 | 0 | 3 | 0 | 0 |
| patrol town 24hr | 6 | 0 | 0 | 0 | 0 | 0 |
| patrol town 24hr + capture | 9 | 0 | 0 | 0 | 0 | 0 |
| police patrols | 0 | 1 | 2 | 0 | 1 | 0 |
| Police Station | 2 | 0 | 3 | 1 | 0 | 0 |
| police station patrol | 5 | 0 | 2 | 1 | 0 | 0 |
| reaver slaves | 2 | 0 | 0 | 0 | 0 | 0 |
| Retreat and refresh | 3 | 6 | 0 | 1 | 0 | 0 |
| robot ambush | 4 | 0 | 0 | 0 | 0 | 0 |
| robot ambush -guard posts | 5 | 0 | 0 | 0 | 0 | 0 |
| robot ambush hidden indoors | 5 | 0 | 1 | 0 | 0 | 0 |
| robot building guards | 2 | 0 | 0 | 0 | 0 | 0 |
| robot building guards w/turrets | 3 | 0 | 0 | 0 | 0 | 0 |
| robot static aggressive | 1 | 0 | 0 | 0 | 0 | 0 |
| Shop | 7 | 8 | 1 | 1 | 0 | 0 |
| Shop-24hr | 4 | 6 | 1 | 0 | 0 | 0 |
| Shop catun | 7 | 9 | 1 | 1 | 0 | 0 |
| shop external | 3 | 4 | 1 | 1 | 0 | 0 |
| Slave only squad | 2 | 0 | 0 | 1 | 0 | 0 |
| Slaver deliver to nearest depot | 2 | 1 | 1 | 1 | 0 | 0 |
| Slaver deliver to work camp | 3 | 2 | 1 | 1 | 0 | 0 |
| Slaver grab all the local prisoners | 1 | 2 | 0 | 1 | 0 | 0 |
| Slaver OLD | 1 | 1 | 0 | 1 | 0 | 0 |
| Slaver Storage Guard | 14 | 0 | 0 | 2 | 0 | 0 |
| Slaver Wandering from town to town | 0 | 0 | 2 | 0 | 0 | 0 |
| slave worker day guard | 15 | 0 | 0 | 5 | 0 | 0 |
| South drone sacrifice | 9 | 9 | 1 | 0 | 0 | 0 |
| South drone sacrifice farmer | 8 | 10 | 1 | 0 | 0 | 0 |
| South drone throne room | 3 | 10 | 1 | 0 | 0 | 0 |
| Squatters | 5 | 0 | 0 | 0 | 0 | 0 |
| stay in home relaxing | 6 | 8 | 2 | 0 | 0 | 0 |
| Storage Guard | 10 | 0 | 1 | 1 | 0 | 0 |
| throne room aggressive | 1 | 1 | 1 | 0 | 0 | 0 |
| throne room guard squad | 0 | 5 | 2 | 0 | 0 | 0 |