Creature nest agressive
[AI packages]
Leader AI goals3
- attack enemies and neutralsStart hour: 0, End hour: 24, Weight: 0
- Protect alliesStart hour: 0, End hour: 24, Weight: 0
- Patrol hometownStart hour: 0, End hour: 24, Weight: 0
Inherits from1
Referenced by7
Recorded fields
- Signal function
- Signal none
- Unloaded function
- Patrol shortrange
Zero and off values
- Clears Existing Jobs
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