empire vault prison
[AI packages]
Leader AI goals3
- ShopkeeperStart hour: 0, End hour: 24, Weight: 0
- Slave watching/strippingStart hour: 0, End hour: 24, Weight: 0
- New slave processingStart hour: 0, End hour: 24, Weight: 0
Slave AI goals1
- Run away!Start hour: 0, End hour: 24, Weight: 0
Squad AI goals2
- Stay home, sit around, use stuff INDOORSStart hour: 12, End hour: 24, Weight: 0
- Patrol hometownStart hour: 24, End hour: 12, Weight: 0
Second-squad AI goals2
- Static guard- buildingStart hour: 0, End hour: 24, Weight: 0
- Patrol hometownStart hour: 12, End hour: 24, Weight: 0
Inherits from1
Referenced by1
Squads: AI packages
Recorded fields
- Signal function
- Signal none
- Unloaded function
- None
Zero and off values
- Clears Existing Jobs
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