fish resident lab
[AI packages]
Leader AI goals4
- ShopkeeperStart hour: 0, End hour: 24, Weight: 0
- attack enemies and neutralsStart hour: 0, End hour: 24, Weight: 0
- Protect alliesStart hour: 0, End hour: 24, Weight: 0
- Eat a random cage occupant at a sensible rateStart hour: 0, End hour: 24, Weight: 0
Squad AI goals9
- MedicStart hour: 0, End hour: 24, Weight: 0
- obey the AI package (non urgent)Start hour: 0, End hour: 24, Weight: 120
- attack enemies and neutralsStart hour: 0, End hour: 24, Weight: 0
- Find, kidnap and put in cageStart hour: 0, End hour: 24, Weight: 150
- Patrol hometown (fluff)Start hour: 0, End hour: 24, Weight: 2
- Static guard- building hidden indoors onlyStart hour: 0, End hour: 24, Weight: 110
- Protect alliesStart hour: 0, End hour: 24, Weight: 0
- Put carried dead guys in cagesStart hour: 0, End hour: 24, Weight: 200
- Eat a random cage occupant at a sensible rateStart hour: 0, End hour: 24, Weight: 100
Referenced by1
Squads: AI packages
Recorded fields
- Signal function
- Sig cannibals at home
- Unloaded function
- Gohome
- Clears Existing Jobs
- ✓