Wall Guards
[AI packages]
Leader AI goals6
- Attack enemies- but don't leave townStart hour: 0, End hour: 24, Weight: 50
- Static guard- townStart hour: 0, End hour: 24, Weight: 100
- Man the turretsStart hour: 0, End hour: 24, Weight: 200
- Protect alliesStart hour: 0, End hour: 24, Weight: 0
- Law enforcerStart hour: 0, End hour: 24, Weight: 0
- Patrol hometownStart hour: 0, End hour: 24, Weight: 10
Slave AI goals1
- Slave get in CageStart hour: 0, End hour: 24, Weight: 0
Inherits from1
Recorded fields
- Signal function
- Signal none
- Unloaded function
- Gohome
Zero and off values
- Clears Existing Jobs
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