Armour Stand

[Buildings]

Essential place to rest and recover from wounds.

Building uses

These contents depend on the building’s use. The selected layout and your saved game determine what is present.

Interior locations

Functionality1

Parts1

Recorded fields

Build Materials
2
Exterior Material
Wood
Interior Ambience
None
Interior Material
Wood
Itemtype Limit
Armour
Link Type
Normal
Max Operators
-1
Node Type
General
Path Mode
Obstacle
Storage Size Height
6
Storage Size Width
4
Build Speed multiplier
1.00
Building Height
10
Lock hardness
30
Interior Integrity
100
Max Slope
25
Output Rate
1
Stackable Bonus multiplier
1.00
Creates Player Town
✓
Has Inventory
✓
Interior Furniture
✓
Building Category
INTERIOR
Zero and off values
Desirability
0
Lock Level Bonus
0
Power Capacity
0
Power Output
0
Build Threshold
0
Link Length
0
Allow Animals
–
Always Locks
–
Cavernous
–
Ceiling Placement
–
Destroyed Navmesh
–
Enforce Ceiling
–
Has Lock
–
Interior Terrain
–
Exterior Furniture
–
Feature
–
Foliage
–
Gateway
–
Node
–
Shelter
–
Sign
–
Wall Gate
–
Links Together
–
Match Slope
–
Building Group
–
Inventory Content Name
–