L-House Lagoon

[Buildings]

A decently spacious building shell.

Interior locations

Residents, world events and your saved game can replace these initial layouts or their contents.

Doors1

Interior2

Interior Mask1

Parts10

Shares interiors with1

Recorded fields

Build Materials
35
Build Time
30
Desirability
40
Exterior Material
Concrete
Hulls Radius
10
Interior Ambience
Stone
Interior Material
Wood
Itemtype Limit
Item
Link Type
Normal
Max Operators
-1
Max Part Repeats
20
Node Type
General
Num Pathmesh Hulls
1
Num Turret Repeats
4
Path Mode
Walkable
Power Output
-1
Storage Size Height
18
Storage Size Width
18
Build Speed
24
Build Speed multiplier
1.00
Building Height
110
Lock hardness
30
Interior Integrity
100
Lock Level multiplier
1.00
Max Slope
10
Output Rate
1
Production multiplier
1.00
Scaling
1
Stackable Bonus multiplier
1.00
Auto Pathmesh
✓
Creates Player Town
✓
Store Anything
✓
Store Armour
✓
Store Weapons
✓
Building Category
BUILDINGS
Zero and off values
Function
0
Item-function limit
0
Lock Level Bonus
0
Power Capacity
0
Build Threshold
0
Link Length
0
Snap to Me X Spacing
0
Snap to Me Y
0
Snap to Me Z
0
Allow Animals
–
Always Locks
–
Cavernous
–
Ceiling Placement
–
Destroyed Navmesh
–
Enforce Ceiling
–
Has Inventory
–
Has Lock
–
Interior Terrain
–
Exterior Furniture
–
Feature
–
Foliage
–
Gateway
–
Interior Furniture
–
Node
–
Shelter
–
Sign
–
Wall Gate
–
Links Together
–
Match Slope
–
Output per Day
–
Snap to Me
–
Snap to Me Turrets
–
Unwalkable
–
Building Group
–
Inventory Content Name
–
Sfx Loop
–