Bandit Demands
[Faction campaigns]
Inherits from1
Loss Trigger1
- dustbandit Invasion with demandsMin hours: 50, Max hours: 80, Chance: 50%
Squads to use1
Victory Trigger1
- dustbandit Invasion with demandsMin hours: 40, Max hours: 50, Chance: 100%
World states1
- dust king ALIVEmust be true
Dialogue1
Bandit Demands
Oi! Chumps!
Bandit Demands
Get your asses out here!
Bandit Demands
Chumps!
Bandit Demands
Come out and talk to your friendly neighbourhood bandits!
Bandit Demands
We just want to be friends!
Bandit Demands
BEST of friends! Yay!
Bandit Demands
Come out and talk or I'll get upset!
Bandit Demands
Now I'm upset!
Bandit Demands
FORM UP FOR ATTACK!
Bandit Demands
READY!
Bandit Demands
kill him.!!
AATTAAACK!!
Referenced by2
Faction campaigns: Victory Trigger
Factions: Campaigns
Recorded fields
- Key
- Assault town
- Num Forces
- 10
- Travel Speed Loaded
- No speed change
- Travel Speed Unloaded
- Jog
- Chance per Day
- 0.2
- Range Far
- 4,500
- Range Near
- 2,000
- Repeat Limit
- 15
- Hostile
- ✓
- Territorial Triggers
- ✓
- Display Name
- Bandit Demands
Zero and off values
- Repetition Limit
- 0
- Target Population Min
- 0
- Target Tech Level >=
- 0
- Can Talk Before Arrival
- –
- Ignores Chance Mults
- –
- Ignores no-go zones
- –
- Target Characters
- –