Dust Bandits

[Factions]

50
Roaming population
-10
Default relation
1,000
Max prosperity

Biomes1

Building replacements7

Campaigns1

Hairstyles16

No-go zones2

Personality1

Races2

Relations2

Special squads1

Cut and unused entries

Squads2

Referenced by11

Towns and places: Faction 2

Factions: Coexistence

Recorded fields

Armour stock (prototype)
50
Armour stock (cheap)
100
Armour stock (standard)
50
Armour stock (good)
2
Business Relations
-5
Cages Lock Level
40
Containers Lock Level
40
Doors Lock Level
40
Enemy Classification
-10
Fundamental Type
Bandit
Lock Level Random
10
Num Negative Ranks
1
Num Ranks
1
Squad Formation
Random
Building Cost multiplier
2.00
Effect of Anger
0.1
Effect of Happy
0.1
Emotion Fade Rate
1
Faces Weirdness
0.5
Road Preference
0.1
Run Away Ratio of Squad Size
0.3
Run Away Ratio Relative to Enemy
0.2
Trustworthy
-50
Zero and off values
Armour stock (specialist)
0
Armour stock (masterwork)
0
Allow Slaves Weapons
–
Anti Slavery
–
Heals Strangers
–
Not Real
–
Offers Bounties
–
Negative rank 0
–
Rank 0
–