Elite Hunter Assault
[Faction campaigns]
Inherits from1
Loss Trigger2
- Empire Assault eyegore (trigger)Min hours: 72, Max hours: 100, Chance: 20%
- Empire Assault elite hunter (trigger)Min hours: 72, Max hours: 100, Chance: 20%
Squads to use1
World states2
- All nobles are not alivemust be false
- Player is enemy of UCmust be true
Referenced by1
Factions: Campaigns
Recorded fields
- Key
- Assault town
- Num Forces
- 3
- Travel Speed Loaded
- No speed change
- Travel Speed Unloaded
- Jog
- Chance per Day
- 0.15
- Range Far
- 9,000
- Range Near
- 2,000
- Repeat Limit
- 15
- Ignores no-go zones
- ✓
- Hostile
- ✓
- Target Characters
- ✓
- Territorial Triggers
- ✓
- Display Name
- Elite Hunter Assault
Zero and off values
- Target Population Min
- 0
- Target Tech Level >=
- 0
- Can Talk Before Arrival
- –
- Ignores Chance Mults
- –