Shek Proving
[Faction campaigns]
Inherits from1
Squads to use1
Victory Trigger1
- Krals Chosen Victory TriggerMin hours: 80, Max hours: 130, Chance: 100%
World states2
- Bugmaster and Phoenix are alivemust be true
- Player killed/napped esatamust be false
Dialogue1
Shek Proving
Still here, outsiders?... You should have left long ago.
You deserve no place on Shek soil... Yet you're still here. / Leave these lands, outsiders... / You are not worthy of this place, outsiders... / idiocy... You should have left after your last defeat.
Shek Proving
This will be easy.
I take no joy in easy battle.
Referenced by1
Faction campaigns: Victory Trigger
Recorded fields
- Key
- Assault town
- Num Forces
- 15
- Travel Speed Loaded
- No speed change
- Travel Speed Unloaded
- Jog
- Chance per Day
- 0.2
- Range Far
- 2,500
- Range Near
- 1,500
- Repeat Limit
- 15
- Hostile
- ✓
- Display Name
- Shek Proving
Zero and off values
- Repetition Limit
- 0
- Target Population Min
- 0
- Target Tech Level >=
- 0
- Can Talk Before Arrival
- –
- Ignores Chance Mults
- –
- Ignores no-go zones
- –
- Target Characters
- –
- Territorial Triggers
- –