Traders Guild Visit

[Faction campaigns]

Inherits from1

Squads to use1

World states5

Dialogue1

  1. Traders Guild Visit

    Greetings, good sirs...

    Hoy there!

  2. Traders Guild Visit

    I am a diplomatic agent of the Traders Guild!

    I am an Agent of the Territorial division of the Traders Guild!

  3. Traders Guild Visit

    I come peacefully!

  4. Traders Guild Visit

    Please send out a representative to talk!

    May I speak with your leader?

  5. Traders Guild Visit

    You are building a potential trade hub within Traders Guild jurisdiction!

  6. Traders Guild Visit

    As such you are classed as a rival merchant and are subject to rates and protection!

  7. Traders Guild Visit

    Please send out a representative to talk!

    !

  8. Traders Guild Visit

    Refusal to engage in diplomatic relations will be considered an act of hostility!

  9. Traders Guild Visit

    Please send out a representative to talk!

  10. Traders Guild Visit

    This is your final chance!

  11. Traders Guild Visit

    Very well, your decision will be reported to headquarters!

  12. Traders Guild Visit

    Until diplomatic relations are made, your hub will remain unprotected!

Referenced by1

Factions: Campaigns

Recorded fields

Key
Assault town
Num Forces
5
Target Population Min
3
Travel Speed Loaded
No speed change
Travel Speed Unloaded
Jog
Chance per Day
0.5
Range Far
5,000
Range Near
3,000
Repeat Limit
99,999
Hostile
✓
Territorial Triggers
✓
Display Name
Traders Guild Visit
Zero and off values
Target Tech Level >=
0
Can Talk Before Arrival
–
Ignores Chance Mults
–
Ignores no-go zones
–
Target Characters
–