Kenshi Locational damage
Locational damage shows what a hit to each body part does: whether the part collapses, which skills and movement it affects and how it changes the knockout chance. It filters to parts that collapse, kill or can be severed.
| Chest | Whole | Torso | 0 | 1.00 | 0 | ✓ |
| Head | Whole | Head | 0.6 | 2.00 | 0 | ✓ |
| Left Arm | Left arm | Arm | 0.25 | 0.50 | 0 | ✓ |
| Left Foreleg | Left arm | Arm | 0.25 | 0.50 | 0 | |
| Left Leg | Left leg | Leg | 0 | 0.50 | 0 | ✓ |
| Right Arm | Right arm | Arm | 1 | 0.50 | 0 | ✓ |
| Right Foreleg | Right arm | Arm | 1 | 0.50 | 0 | |
| Right Leg | Right leg | Leg | 0 | 0.50 | 0 | ✓ |
| Stomach | Whole | Torso | 0 | 1.00 | 0.3 | ✓ |