armory UC
[Squads]
AI packages1
- Storage GuardPriority: 0
Leader1
- SamuraiCount: 1
Squads1
- Samurai ConscriptMin: 3, Max: 5
Vendors2
- weapon vendor UC small-timeShare: 100
- armor vendor UCShare: 100
Referenced by2
Towns and places: Residents 2
Recorded fields
- Bed Usage Cost
- 100
- Building Designation
- Armoury
- Crossbow Levels
- Cheap
- Force Speed
- Grouped
- Robotics Levels
- Cheap
- Vendors Fill Total Amount
- 50
- Animal Age Random
- 0.1
- Buy multiplier
- 1.00
- Vendors Refresh Time
- 24
- Trader
- ✓
- Patrol Approaches Towns
- ✓
- Layout Exterior
- No Entry
- Layout Interior
- Armory
Zero and off values
- Gear artifact base value
- 0
- Item Artifacts Base Value
- 0
- Num Random Chars
- 0
- Num Random Chars Max
- 0
- Vendor Money
- 0
- Blood Smell multiplier
- 0.00
- Building Ruined
- –
- Buys Illegal
- –
- Buys Stolen
- –
- Don't multiply
- –
- Malnourished
- –
- Public Beds
- –
- Public Day
- –
- Public Night
- –
- Regenerates
- –
- Roaming Military
- –
- Sell Home
- –
- Building Name
- –