Storage Guard
[AI packages]
Leader AI goals10
- Static guard- buildingStart hour: 0, End hour: 24, Weight: 0
- Find cage and put someone in it - NON_URGENTStart hour: 0, End hour: 24, Weight: 200
- Protect squadStart hour: 0, End hour: 24, Weight: 0
- Attack enemies- but don't leave townStart hour: 0, End hour: 24, Weight: 0
- Shop open up doorsStart hour: 8, End hour: 22, Weight: 0
- Don't be unarmedStart hour: 0, End hour: 24, Weight: 0
- Looting corpses and foodStart hour: 0, End hour: 24, Weight: 0
- Put loot in storageStart hour: 0, End hour: 24, Weight: 0
- Shoo strangers out of my buildingStart hour: 0, End hour: 24, Weight: 0
- Lock all the doors - stay outsideStart hour: 23, End hour: 7, Weight: 0
Slave AI goals1
- Slave get in CageStart hour: 0, End hour: 24, Weight: 0
Inherits from1
Referenced by9
Recorded fields
- Signal function
- Signal none
- Unloaded function
- Gohome
Zero and off values
- Clears Existing Jobs
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