slave cage shack
[Squads]
Building1
Referenced by14
Towns and places: Residents 14
- Slave Farm
- Port North
- Stoat (override) half destroyed
- Stoat (override) takeover
- South Stone Camp
- Slave Farm South
- Cult village (override) slaver takeover
- Holy Mines (override) takeover TG
- Holy Farm (override) takeover TG
- Holy Farm (override) takeover TG (2)
- Fishing Village (override) slaver takeover
- Stone Camp
- Port South
- Mourn
Recorded fields
- Bed Usage Cost
- 100
- Building Designation
- None
- Crossbow Levels
- Cheap
- Force Speed
- Grouped
- Robotics Levels
- Cheap
- Vendors Fill Total Amount
- 15
- Animal Age Random
- 0.1
- Buy multiplier
- 1.00
- Vendors Refresh Time
- 24
- Patrol Approaches Towns
- ✓
- Public Day
- ✓
- Layout Interior
- Cages
Zero and off values
- Gear artifact base value
- 0
- Item Artifacts Base Value
- 0
- Num Random Chars
- 0
- Num Random Chars Max
- 0
- Vendor Money
- 0
- Blood Smell multiplier
- 0.00
- Building Ruined
- –
- Buys Illegal
- –
- Buys Stolen
- –
- Don't multiply
- –
- Trader
- –
- Malnourished
- –
- Public Beds
- –
- Public Night
- –
- Regenerates
- –
- Roaming Military
- –
- Sell Home
- –
- Building Name
- –
- Layout Exterior
- –