Assault and kidnap
[AI packages]
Leader AI goals2
- Diplomat missionStart hour: 0, End hour: 100, Weight: 0
- Attack enemiesStart hour: 0, End hour: 100, Weight: 0
Squad AI goals3
- Follow leaderStart hour: 0, End hour: 100, Weight: 0
- Attack enemiesStart hour: 0, End hour: 100, Weight: 0
- Find and kidnap (with cages) urgentStart hour: 0, End hour: 100, Weight: 200
Second-squad AI goals3
- Follow leaderStart hour: 0, End hour: 100, Weight: 0
- Attack enemiesStart hour: 0, End hour: 100, Weight: 0
- Find and kidnap (with cages) urgentStart hour: 0, End hour: 100, Weight: 200
Recorded fields
- Signal function
- Signal none
- Unloaded function
- None
Zero and off values
- Clears Existing Jobs
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