Cannibals at home- skinbandits hidden
[AI packages]
Leader AI goals11
- Stay home, sit around, use stuff INDOORSStart hour: 0, End hour: 24, Weight: 40
- get out of bed when in troubleStart hour: 0, End hour: 24, Weight: 0
- Investigate alarmsStart hour: 0, End hour: 24, Weight: 10
- Find cage and put someone in it - urgentStart hour: 0, End hour: 24, Weight: 200
- Go Home TownStart hour: 0, End hour: 24, Weight: 0
- Attack enemiesStart hour: 0, End hour: 24, Weight: 0
- Find and kidnap (with cages) urgentStart hour: 0, End hour: 100, Weight: 120
- Corpse disposal or Dead guys go in the potStart hour: 0, End hour: 24, Weight: 0
- Cannibal- Find a corpseStart hour: 0, End hour: 24, Weight: 60
- Go home go to bedStart hour: 23, End hour: 7, Weight: 40
- Static guard- building hidden indoors onlyStart hour: 0, End hour: 24, Weight: 0
Referenced by3
Squads: AI packages 2
AI packages: Inherits from
Recorded fields
- Signal function
- Signal none
- Unloaded function
- Gohome
- Clears Existing Jobs
- ✓