Civilian
[AI packages]
Leader AI goals7
- Stay home, sit around, use stuff INDOORSStart hour: 0, End hour: 24, Weight: 40
- get out of bed when in troubleStart hour: 0, End hour: 24, Weight: 0
- Protect squadStart hour: 0, End hour: 100, Weight: 0
- Shop Lock all the doorsStart hour: 20, End hour: 8, Weight: 0
- Shop open up doorsStart hour: 8, End hour: 20, Weight: 0
- Go home go to bed - secureStart hour: 21, End hour: 8, Weight: 0
- Shoo strangers out of my buildingStart hour: 0, End hour: 24, Weight: 0
Squad AI goals6
- Stay home, sit around, use stuff INDOORSStart hour: 0, End hour: 24, Weight: 40
- get out of bed when in troubleStart hour: 0, End hour: 24, Weight: 0
- Protect squadStart hour: 0, End hour: 100, Weight: 0
- Go home go to bed - secureStart hour: 21, End hour: 8, Weight: 0
- Shoo strangers out of my buildingStart hour: 0, End hour: 24, Weight: 0
- ShoppingStart hour: 8, End hour: 17, Weight: 0
Inherits from1
Referenced by19
Squads: AI packages 19
- Bored civ
- Civilian solo
- Shek Warrior
- UC residents (override)
- Civilian family (override) shack
- Civilian Heng (override)
- Civilian family (malnourished)
- Outlaw Resident Family
- Outlaw resident solo
- Civilian solo holy -small
- Civilian mongrel
- Civilian mongrel solo
- Civilian solo holy
- Swamper resident solo skeleton
- shek resident
- Civilian solo UC small
- Civilian family UC
- anti slaver recruits
- Shek Warrior Squad
Recorded fields
- Signal function
- Sig at safe town
- Unloaded function
- Gohome
Zero and off values
- Clears Existing Jobs
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