hang out in a bar with slave gathering
[AI packages]
Leader AI goals4
- obey the AI package (non urgent)Start hour: 0, End hour: 24, Weight: 0
- Protect squadStart hour: 0, End hour: 24, Weight: 0
- Patrol hometown (fluff)Start hour: 0, End hour: 24, Weight: 3
- Medic non-urgentStart hour: 0, End hour: 24, Weight: 0
Slave AI goals1
- Follow slavemasterStart hour: 0, End hour: 24, Weight: 0
Squad AI goals6
- obey the AI package (fluff)Start hour: 0, End hour: 24, Weight: 0
- Gather slaves from cages IF it's an export townStart hour: 0, End hour: 24, Weight: 0
- Patrol hometown (fluff)Start hour: 0, End hour: 24, Weight: 3
- Medic non-urgentStart hour: 0, End hour: 24, Weight: 0
- Protect alliesStart hour: 0, End hour: 24, Weight: 0
- ShoppingStart hour: 0, End hour: 24, Weight: 50
Referenced by7
Recorded fields
- Signal function
- Sig hang out at bar
- Unloaded function
- Gohome
Zero and off values
- Clears Existing Jobs
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