noble procession
[AI packages]
Leader AI goals3
- Wandering traderStart hour: 0, End hour: 280, Weight: 0
- Protect squadStart hour: 0, End hour: 24, Weight: 0
- ShoppingStart hour: 8, End hour: 20, Weight: 0
Slave AI goals1
- Follow slavemasterStart hour: 0, End hour: 24, Weight: 0
Squad AI goals8
- Bodyguard for leaderStart hour: 0, End hour: 100, Weight: 0
- Follow leaderStart hour: 0, End hour: 100, Weight: 0
- MedicStart hour: 0, End hour: 100, Weight: 0
- Corpse disposal or Dead guys go in the potStart hour: 0, End hour: 24, Weight: 0
- Protect squadStart hour: 0, End hour: 24, Weight: 0
- Carry wounded slavesStart hour: 0, End hour: 24, Weight: 0
- Put carried dude down when they can walkStart hour: 0, End hour: 24, Weight: 0
- ShoppingStart hour: 8, End hour: 20, Weight: 0
Referenced by1
Squads: AI packages
Recorded fields
- Signal function
- Sig wandering town to town
- Unloaded function
- Travel target
Zero and off values
- Clears Existing Jobs
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