Normal Raid Retreat [passive]
[AI packages]
Leader AI goals4
- Go Home (Run away)Start hour: 0, End hour: 100, Weight: 0
- Protect squadStart hour: 0, End hour: 100, Weight: 0
- Medic non-urgentStart hour: 0, End hour: 24, Weight: 0
- Patrol hometownStart hour: 0, End hour: 100, Weight: 0
Slave AI goals1
- Follow slavemasterStart hour: 0, End hour: 24, Weight: 0
Squad AI goals6
- Go Home (Run away)Start hour: 0, End hour: 100, Weight: 0
- Pickup downed leaderStart hour: 0, End hour: 24, Weight: 0
- Protect squadStart hour: 0, End hour: 100, Weight: 0
- Put carried dude down when they can walkStart hour: 0, End hour: 24, Weight: 0
- Medic non-urgentStart hour: 0, End hour: 24, Weight: 0
- Patrol hometownStart hour: 0, End hour: 100, Weight: 0
Referenced by3
Faction campaigns: Retreat leader AI 3
Recorded fields
- Signal function
- Sig retreat cannibal raid
- Unloaded function
- Gohome
- Clears Existing Jobs
- ✓