passing town assault only
[AI packages]
Leader AI goals4
- run around town looking for peopleStart hour: 0, End hour: 24, Weight: 10
- Attack enemiesStart hour: 0, End hour: 24, Weight: 0
- assault player town gatesStart hour: 0, End hour: 24, Weight: 0
- liberate captivesStart hour: 0, End hour: 24, Weight: 0
Referenced by4
Squads: AI packages 4
Recorded fields
- Signal function
- Sig passing by town assault
- Unloaded function
- Travel target fast
Zero and off values
- Clears Existing Jobs
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