Shop-24hr
[AI packages]
Leader AI goals4
- ShopkeeperStart hour: 0, End hour: 100, Weight: 0
- MedicStart hour: 0, End hour: 24, Weight: 0
- Protect squadStart hour: 0, End hour: 100, Weight: 0
- Shop open up doorsStart hour: 0, End hour: 100, Weight: 0
Squad AI goals6
- Static guard- buildingStart hour: 0, End hour: 100, Weight: 0
- Investigate alarms- allies onlyStart hour: 0, End hour: 24, Weight: 10
- MedicStart hour: 0, End hour: 24, Weight: 0
- Protect squadStart hour: 0, End hour: 100, Weight: 0
- Turret Gunner HomebuildingStart hour: 0, End hour: 24, Weight: 0
- Law enforcerStart hour: 0, End hour: 24, Weight: 0
Inherits from1
Referenced by44
Squads: AI packages 42
- Shop bar old
- Outpost crew
- Shop bar Empire
- Bar
- Bakery
- Traders Guild HQ
- UC big bar (malnourished)
- Shop bar Empire (malnourished)
- Flotsam Bakery
- Flophouse
- Bar indie
- hive trader
- Shop bar holy
- Bar blackmarket
- Adventurer Mechanical Shop
- Adventurer Waystation Bar
- Holy Slave Processing
- armour king
- Deadcat big bar
- Adventure shop adv w/repair
- the dancing skeleton
- blsh casino guy
- Bar shek
- Bar last stand
Show all
AI packages: Inherits from 2
Recorded fields
- Signal function
- Sig at safe town
- Unloaded function
- Gohome
Zero and off values
- Clears Existing Jobs
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