Dome Ruin

[Buildings]

An old-world science building of some sort.

Interior1

Interior Mask1

Parts19

Recorded fields

Build Materials
300
Build Time
30
Exterior Material
Concrete
Hulls Radius
10
Interior Ambience
Metal
Interior Material
Concrete
Itemtype Limit
Item
Link Type
Normal
Max Operators
-1
Max Part Repeats
20
Node Type
General
Num Pathmesh Hulls
1
Num Turret Repeats
4
Path Mode
Walkable
Power Output
-1
Storage Size Height
18
Storage Size Width
18
Build Speed
1
Build Speed multiplier
1.00
Building Height
100
Lock hardness
30
Interior Integrity
100
Lock Level multiplier
1.00
Max Slope
45
Output Rate
1
Production multiplier
1.00
Scaling
1
Stackable Bonus multiplier
1.00
Auto Pathmesh
✓
Cavernous
✓
Creates Player Town
✓
Store Anything
✓
Store Armour
✓
Store Weapons
✓
Building Category
BUILDINGS
Zero and off values
Desirability
0
Function
0
Item-function limit
0
Lock Level Bonus
0
Power Capacity
0
Build Threshold
0
Link Length
0
Snap to Me X Spacing
0
Snap to Me Y
0
Snap to Me Z
0
Allow Animals
–
Always Locks
–
Ceiling Placement
–
Destroyed Navmesh
–
Enforce Ceiling
–
Has Inventory
–
Has Lock
–
Interior Terrain
–
Exterior Furniture
–
Feature
–
Foliage
–
Gateway
–
Interior Furniture
–
Node
–
Shelter
–
Sign
–
Wall Gate
–
Links Together
–
Match Slope
–
Output per Day
–
Snap to Me
–
Snap to Me Turrets
–
Unwalkable
–
Building Group
–
Inventory Content Name
–
Sfx Loop
–