Safe

[Buildings]

The ultimate high-security storage

Building uses

These contents depend on the building’s use. The selected layout and your saved game determine what is present.

Interior locations

Residents, world events and your saved game can replace these initial layouts or their contents.

Functionality1

Parts1

Recorded fields

Build Materials
4
Exterior Material
Concrete
Interior Ambience
None
Interior Material
Wood
Itemtype Limit
Item
Link Type
Normal
Lock Level Bonus
25
Max Operators
-1
Node Type
General
Path Mode
Obstacle
Storage Size Height
10
Storage Size Width
10
Build Speed multiplier
1.00
Building Height
6
Lock hardness
90
Interior Integrity
100
Max Slope
25
Output Rate
1
Stackable Bonus multiplier
1.00
Creates Player Town
✓
Has Inventory
✓
Has Lock
✓
Interior Furniture
✓
Building Category
INTERIOR
Zero and off values
Desirability
0
Power Capacity
0
Power Output
0
Build Threshold
0
Link Length
0
Allow Animals
–
Always Locks
–
Cavernous
–
Ceiling Placement
–
Destroyed Navmesh
–
Enforce Ceiling
–
Interior Terrain
–
Exterior Furniture
–
Feature
–
Foliage
–
Gateway
–
Node
–
Shelter
–
Sign
–
Wall Gate
–
Links Together
–
Match Slope
–
Building Group
–
Inventory Content Name
–