Allied Reinforcements
[Faction campaigns]
Led by Yayoi
Faction Override1
Inherits from1
Special leader1
Squads to use1
World states2
- Moll is not okaymust be false
- Player is ally of Flotsam (NOT Shek) must be true
Dialogue1
Allied Reinforcements
This is our time. The Holy Nation falls today...
Didn't think we'd let you face the Holy Nation without us, did you?
Allied Reinforcements
We fight together, or we die together...
Allied Reinforcements
Good luck, my friends.
Stay in one piece, my friends.
Referenced by8
Faction campaigns: Triggers player ally 8
Recorded fields
- Key
- Defend town
- Num Forces
- 10
- Travel Speed Loaded
- No speed change
- Travel Speed Unloaded
- Run
- Repeat Limit
- 4
- Display Name
- Allied Reinforcements
Zero and off values
- Target Population Min
- 0
- Target Tech Level >=
- 0
- Chance per Day
- 0
- Range Far
- 0
- Range Near
- 0
- Can Talk Before Arrival
- –
- Ignores Chance Mults
- –
- Ignores no-go zones
- –
- Hostile
- –
- Target Characters
- –
- Territorial Triggers
- –