BASE- Ally protect player
[Faction campaigns]
Phase 1 leader AI1
Phase 1 other AI1
Phase 2 leader AI1
Phase 2 other AI1
Retreat leader AI1
Retreat other AI1
Referenced by12
Recorded fields
- Key
- Defend town
- Num Forces
- 20
- Travel Speed Loaded
- Jog
- Travel Speed Unloaded
- Jog
- Repeat Limit
- 4
Zero and off values
- Target Population Min
- 0
- Target Tech Level >=
- 0
- Chance per Day
- 0
- Range Far
- 0
- Range Near
- 0
- Can Talk Before Arrival
- –
- Ignores Chance Mults
- –
- Ignores no-go zones
- –
- Hostile
- –
- Target Characters
- –
- Territorial Triggers
- –
- Display Name
- –