Flotsam Ninjas
[Factions]
50
Roaming population
0
Default relation
1,000
Max prosperity
Bar squads5
- RevaChance: 50%
- DignaChance: 100%
- KnifeChance: 50%
- PiaChance: 100%
- Flotsam RecruitChance: 100%
Building replacements1
Clothing colours1
Forbidden Items5
Races3
- GreenlanderShare: 200
- ScorchlanderShare: 100
- ShekShare: 10
Relations2
- The Holy NationStanding: -100
- DeadcatStanding: 100
Residents10
Referenced by20
Squads: Faction 6
Towns and places: Faction 5
World states: Player ally 4
Characters: Bounty Factions 3
Factions: Relations
Faction campaigns: Faction Override
Recorded fields
- Armour stock (cheap)
- 100
- Armour stock (standard)
- 50
- Armour stock (good)
- 20
- Business Relations
- -5
- Cages Lock Level
- 40
- Containers Lock Level
- 40
- Doors Lock Level
- 40
- Enemy Classification
- -10
- Fundamental Type
- Slaver
- Lock Level Random
- 10
- Num Negative Ranks
- 1
- Num Ranks
- 1
- Squad Formation
- 2
- Building Cost multiplier
- 2.00
- Effect of Anger
- 0.2
- Effect of Happy
- 0.2
- Emotion Fade Rate
- 1
- Faces Weirdness
- 0.5
- Anti Slavery
- ✓
- Heals Strangers
- ✓
Zero and off values
- Armour stock (prototype)
- 0
- Armour stock (specialist)
- 0
- Armour stock (masterwork)
- 0
- Road Preference
- 0
- Run Away Ratio of Squad Size
- 0
- Run Away Ratio Relative to Enemy
- 0
- Trustworthy
- 0
- Allow Slaves Weapons
- –
- Not Real
- –
- Offers Bounties
- –
- Negative rank 0
- –
- Rank 0
- –