Allied Reinforcements

[Faction campaigns]

Faction Override1

Inherits from2

World states2

Referenced by7

Recorded fields

Key
Defend town
Num Forces
4
Travel Speed Loaded
No speed change
Travel Speed Unloaded
Run
Repeat Limit
4
Ignores no-go zones
✓
Display Name
Allied Reinforcements
Zero and off values
Target Population Min
0
Target Tech Level >=
0
Chance per Day
0
Range Far
0
Range Near
0
Can Talk Before Arrival
–
Ignores Chance Mults
–
Hostile
–
Target Characters
–
Territorial Triggers
–