Allied Reinforcements
[Faction campaigns]
Faction Override1
Inherits from1
Squads to use1
World states3
- Tengu is alivemust be true
- Player is ally of UCmust be true
- Player is not ally of Shek, HN, A-Smust be true
Dialogue1
Allied Reinforcements
Lord Longen sends his respects today!
Allied Reinforcements
We're here to assist you, sirs...
My squadron is at your disposal, sirs...
Allied Reinforcements
The Empire will crush the Anti-Slavers once and for all.
Referenced by9
Faction campaigns: Triggers player ally 9
- BASE - HN Assault (inquisitor killed)
- BASE - HN Assault (killed phoenix)
- BASE - HN Assault (Phoenix kidnap)
- BASE - HN Assault (ultimate) (trigger2)
- BASE - HN Inquisitor Enemy Hunt (trigger)
- Anti Slaver Assault (killed/knapped tinfist)
- Anti Slaver Assault (Enemy)
- HN Assault (ultimate enemy)
- Anti Slaver Assault (trigger)
Recorded fields
- Key
- Defend town
- Num Forces
- 12
- Travel Speed Loaded
- No speed change
- Travel Speed Unloaded
- Run
- Repeat Limit
- 4
- Display Name
- Allied Reinforcements
Zero and off values
- Target Population Min
- 0
- Target Tech Level >=
- 0
- Chance per Day
- 0
- Range Far
- 0
- Range Near
- 0
- Can Talk Before Arrival
- –
- Ignores Chance Mults
- –
- Ignores no-go zones
- –
- Hostile
- –
- Target Characters
- –
- Territorial Triggers
- –