Protection from acid rain and burns in Kenshi

Protection from acid rain and burns in Kenshi

An armour piece's record names the kinds of weather it protects from and gives one protection amount for them. The Dustcoat leads both the acid and the burning lists. Some races need no cover at all: acid does not touch any Hive body, a Skeleton or a Fishman.

Armour against acid

NameSlotWeather Protection Amount
DustcoatBody0.80
LongcoatBody0.70
Crab HelmetHat0.60
Sleeveless DustcoatBody0.60
Sleeveless LongcoatBody0.60
Ashland HatHat0.50
Crab ArmourBody0.50
Black Plate JacketBody0.40
Plate JacketBody0.40
SandogasaHat0.40
Straw HatHat0.40
White Plate JacketBody0.40
Iron HatHat0.35
Armoured HoodHat0.25
Karuta ZukinHat0.20
Kusari ZukinHat0.20
Rattan HatHat0.20
Tricorn HatHat0.20
Drifter's Leather PantsLegs0.10
Plated Drifter's Leather PantsLegs0.10

Coats and wide hats carry most of the protection: the Longcoat and the Ashland Hat sit near the top, and a Plate Jacket adds some.

Armour against burning

NameSlotWeather Protection Amount
DustcoatBody0.80
Crab HelmetHat0.60
Sleeveless DustcoatBody0.60
Crab ArmourBody0.50
Armoured HoodHat0.25

Few pieces guard against burning; two of them, the Crab Helmet and the Crab Armour, come from the same crab set.

Races the weather does not touch

Acid:

Gas:

Dust storms:

What the records leave out

The records give each piece one protection amount but no damage per hour for the weather it guards against, so the tables rank cover against cover rather than promise how long a squad lasts outside.