
Drifter's Leather Pants
[Armour]
Lightweight leather leg protection.
20
Hardness
0
Cut def
0.2
Blunt def
1.00
Pierce def
3
Weight kg
100
Value
1.00
Stealth
1.00
Athletics
Sold by103
Where to buyVendor list 8
- clothing vendorarmour blueprints, clothing
- armor vendor ronin/tech hunterarmour blueprints, clothing
- armor vendor ronin/shekarmour blueprints, clothing
- shinobi gearclothing
- cannibal treasureclothing
- safehouse suppliesclothing
- comprehensive common armour blueprintsarmour blueprints
- armor vendor mongrelarmour blueprints, clothing
Shopkeepers
Squads carrying it 33
- Shop armour/clothes UC
- Shop clothes
- Thief Group
- Cannibal home occupation
- Anti slaver (override)
- cannibal sho battai ruin
- Cannibal sho battai scrawny
- Cannibal raid sho battai
- Anti slaver HQ (override)
- Thieves Guild (malnourished)
- Thief Group (malnourished)
- Shop armor tech hunter
- Gurgler town squad Crab Town
- Tech Hunter HQ
- Shop armor ronin/shek
- Cannibal home guards
- Shop clothes holy
- floodland ruin tower
- Cannibal lab
- Flotsam safehouse
- Flotsam Guards
- flotsam hq
- Cannibal grand wizard
- Shek fortress
- Thieves Guild
- Thieves Guild human
- stolen slave clothing shop
- Bookshop
- Shop armor mongrel
- tinfist hq
- Cannibal magi
- south hive workers (w/ guards)
- Gurgler town squad
Sold by factions 16
Towns 45
- Southern Hive
- Heng
- Heft
- Slave Markets
- Flats Lagoon
- Cannibal Village
- Sho-Battai
- Flotsam Village
- Heft (override) malnourished 3
- Bark (override) malnourished
- Stoat
- Trader's Edge
- Heng (override) malnourished
- Okran's Fist
- Rebirth
- Blister Hill (override) destroyed
- Bad Teeth
- Stack
- Admag
- Squin (override) new leader
- Bark
- Brink
- Heng (override) half destroyed
- Clownsteady
Building uses
These contents depend on the building’s use. The selected layout and your saved game determine what is present.
- ×1
Materials1
Part coverage2
Referenced by88
Characters: Clothing 83
- Police Sergeant
- Black Dragon Genin
- Ninja
- Bounty Hunter
- Yabuta Outlaw
- Yabuta Chief
- Vigilante Chief
- Tech Hunter Gate Guard
- Yayoi
- Anti-Slaver Jonin HQ
- Anti-Slaver unarmed HQ
- Outlaw
- Black Dragon Jonin
- Cannibal Hunter
- Picky
- Kang
- Ruka
- Griffin
- Crumblejon
- Shinobi Guard
- Arc
- Infinite Wingwang
- Wanderer copy
- Jewel
Show all
- Barman waystation
- Ninja Guard
- Bar Thug
- Ugly Bar Thug
- Twitchy Bar Thug
- Drunken Bar Thug
- Bar Thug Drunk
- Bar Thug (2)
- Mongrel crazy
- Mongrel outlaw fog warning
- Big Grim
- Hound
- Blackshifter
- Twinblade
- Big Fang
- Swamper Bar Thug
- Swamper Non-Gang
- Flotsam Refugee
- Moll
- Swamper Non-Gang weaker
- Crow Face
- Kral's Chosen
- Wandering Assassin
- Shinobi Smuggler
- Swamper Gate Guard
- Swamper Mech Shop
- hire gunner
- UC Citizen
- Spring Agent
- UC Bar patron
- hire gunner hive
- Smuggler
- Stone Camp Trader
- Band of Bones
- Black Dog Bodyguard
- Blue Eyes
- Buzan
- Dimak
- Pacifier
- worlds end barman
- Ears
- Yamdu
- Anti-Slaver Jonin
- Anti-Slaver unarmed
- Anti-Slaver
- Traveller
- Savant
- Psycho
- Cannibal Hunter Captain
- Mongrel Bar Patron
- Cannibal Hunter Robun
- Cloud Ninja
- Barman Lagoon
- Chad
- Moon Guardian
- Tora The Fearless
- Hook Bar patron
- GENERATION_TEMPLATE_CHARACTER
Cut and unused entries
Faction templates: Clothing 2
Building functions: Armour Crafts
Artifacts: Armour
Artifacts: HQ armour
Loot groups: Clothing
Recorded fields
- Class
- Light
- Hide Parts
- White
- Hide Stump
- None
- Inventory Footprint Height
- 4
- Inventory Footprint Width
- 4
- Lock Level
- 20
- Material Type
- Leather
- Slot
- Legs
- Stigma
- None
- Weather protection 0
- Acid
- Assassination multiplier
- 1.00
- Combat Speed multiplier
- 1.00
- Cut Into Stun
- 0.5
- Damage Output multiplier
- 1.00
- Dexterity multiplier
- 1.00
- Dodge multiplier
- 1.00
- Fabrics Amount
- 0.2
- Fist Injury multiplier
- 1.00
- Ranged Skill multiplier
- 1.00
- Relative Price multiplier
- 0.40
- Weather Protection Amount
- 0.1
- Don't colour
- ✓
- Hide Hair
- ✓
Zero and off values
- Combat attack bonus
- 0
- Combat defence Bonus
- 0
- Combat Skill Bonus
- 0
- Level Bonus
- 0
- Perception Bonus
- 0
- Ranged Bonus
- 0
- Unarmed Bonus
- 0
- Boot Height
- 0
- Hide Beard
- –
- Hide Part B
- –
- Hide Part G
- –
- Hide Part R
- –
- Locked
- –
- Class Name
- –