
Tricorn Hat
[Armour]
Light
Once part of a uniform of the Old Empire, it seems to have hung around to this day.
20
Hardness
0
Cut def
0
Blunt def
0.20
Pierce def
1
Weight kg
300
Value
1.00
Stealth
1.00
Athletics
Sold by24
Where to buyVendor list 3
- hats vendor roninclothing
- Swamp clothingarmour blueprints, clothing
- comprehensive common armour blueprintsarmour blueprints
Squads carrying it 6
Sold by factions 5
Building uses
These contents depend on the building’s use. The selected layout and your saved game determine what is present.
- ×1
Materials1
Part coverage1
Referenced by54
Characters: Clothing 53
- Riddly
- Hamut
- Empire Bounty Hunter
- Empire sergeant OLD
- Empire guard sergeant OLD
- Displaced Peasant
- Skeleton MkII Screamer
- Anti-Slaver Jonin HQ
- Anti-Slaver unarmed HQ
- Outlaw
- Drifter
- Adventurer
- Lost Person
- Skeleton Drifter
- Holy Nation robot
- Wanderer copy
- Bar Thug
- Bar Thug (2)
- Human Mercenary
- Mongrel crazy
- Mongrel outlaw fog warning
- Hound
- Swamper Bar Thug
- Swamper Non-Gang
Show all
- Tech Hunter
- tech hunter shopkeeper
- Worlds end bar patron
- Worlds end bar patron shek
- Worlds end bar patron arrogant
- Swamper Non-Gang weaker
- Empire Peasant
- Swamper Gate Guard
- Adventurer with skill
- Swamper Mech Shop
- Slave Hunter Patron
- Tech Hunter Ruins
- Peasant
- Smuggler
- bookshop trader
- Razor
- Skeleton Variant01
- Skeleton Variant02
- Skeleton Variant03
- Holy Pacifier
- Ears
- Anti-Slaver Jonin
- Anti-Slaver unarmed
- Anti-Slaver
- Mongrel Bar Patron
- Skeleton_MkII
- Skeleton_MkII Log Head
- Lagoon Patron
- GENERATION_TEMPLATE_CHARACTER
Building functions: Armour Crafts
Recorded fields
- Class
- Light
- Hide Parts
- White
- Hide Stump
- None
- Inventory Footprint Height
- 3
- Inventory Footprint Width
- 3
- Lock Level
- 20
- Material Type
- Leather
- Slot
- Hat
- Stigma
- None
- Weather protection 0
- Acid
- Assassination multiplier
- 1.00
- Combat Speed multiplier
- 1.00
- Cut Into Stun
- 0.6
- Damage Output multiplier
- 1.00
- Dexterity multiplier
- 1.00
- Dodge multiplier
- 1.00
- Fabrics Amount
- 0.2
- Fist Injury multiplier
- 1.00
- Ranged Skill multiplier
- 1.00
- Relative Price multiplier
- 0.50
- Weather Protection Amount
- 0.2
- Don't colour
- ✓
- Hide Hair
- ✓
- Class Name
- Light
Zero and off values
- Combat attack bonus
- 0
- Combat defence Bonus
- 0
- Combat Skill Bonus
- 0
- Level Bonus
- 0
- Perception Bonus
- 0
- Ranged Bonus
- 0
- Unarmed Bonus
- 0
- Boot Height
- 0
- Hide Beard
- –
- Hide Part B
- –
- Hide Part G
- –
- Hide Part R
- –
- Locked
- –