noble house
[AI packages]
Leader AI goals4
- Stay home, sit around, use stuff INDOORSStart hour: 14, End hour: 23, Weight: 0
- get out of bed when in troubleStart hour: 0, End hour: 24, Weight: 0
- Protect squadStart hour: 0, End hour: 24, Weight: 0
- Go home go to bed - secureStart hour: 23, End hour: 8, Weight: 0
Squad AI goals7
- Bodyguard for leaderStart hour: 0, End hour: 24, Weight: 0
- Follow leaderStart hour: 8, End hour: 23, Weight: 0
- get out of bed when in troubleStart hour: 23, End hour: 8, Weight: 0
- MedicStart hour: 0, End hour: 24, Weight: 0
- Protect squadStart hour: 0, End hour: 24, Weight: 0
- Attack enemies- but don't leave townStart hour: 0, End hour: 24, Weight: 0
- Go home go to bed - secureStart hour: 23, End hour: 8, Weight: 0
Second-squad AI goals3
- Static guard- buildingStart hour: 0, End hour: 24, Weight: 0
- MedicStart hour: 0, End hour: 24, Weight: 0
- Attack enemiesStart hour: 0, End hour: 24, Weight: 0
Inherits from1
Referenced by20
Squads: AI packages 20
- noble slave boss/ market
- noble slave farm boss/ ren
- noble stone boss/ Haga
- noble stone boss/ Sly
- noble slave farm boss/ grace
- noble slave boss/ grand
- noble slave boss/ wada
- Empire Noble Nagata (malnourished)
- Empire Noble Inaba (malnourished)
- Empire Noble Tsugi (malnourished)
- Empire Noble Merin
- Empire Noble Shiro
- Empire Noble Ohta (malnourished)
- Empire Noble Sanda
- Empire Noble Tsugi
- Empire Noble Ohta
- Empire Noble Nagata
- Empire Noble Yoshinaga
- Empire Noble Inaba
- noble slave boss/kana
Recorded fields
- Signal function
- Signal none
- Unloaded function
- None
Zero and off values
- Clears Existing Jobs
- –