
Bughouse
[Buildings]
A large rounded building, often used as a barracks.
Unlocked by1
Preset contents
These contents depend on the building’s use. The selected layout and your saved game determine what is present.
Weapon Shop
Small Barrel
- BlueprintNinja Blades×1
General Storage Chest
Holed Sabre×1- BlueprintHoled Sabres×1
Weapon Stand
Wooden Barrel
Wooden Barrel
Large Basket
Small Crate
Holed Sabre×1- BlueprintRinged Sabres×1
Small Crate
Small Crate
Weapon Cabinet
Weapon Cabinet
Weapon Display Board
Weapon Display
General Storage Chest
Holed Sabre×1- BlueprintSabres×1
General Storage Chest
Secure Wooden Chest
Interior locations
Residents, world events and your saved game can replace these initial layouts or their contents.
- Mongrel
BughouseFaction HQ - Holy Military Base (2)
BughouseBarracks - Holy Military Base (2)
BughouseArmor Shop - Squin
- Squin
BughouseArmor Shop - Stack
BughouseBarracks - Holy Military Base (3)
BughouseBarracks - Narko's Trap
BughouseBarracks
Doors1
Interior2
Interior Mask1
Parts9
- Storm_House_02_baseChance: 100%
- Storm_House_02_blackChance: 100%
- Storm_House_02_BLACKWALL_UPPERChance: 100%
- Storm_House_02_ExtrasChance: 100%
- Storm_House_02_Exterior_ROOFChance: 100%
- Storm_House_02_Exterior[Steps]Chance: 100%
- Storm_House_02_ExteriorChance: 100%
- Storm_House_02_Exterior_ROOF-DOMEChance: 100%
- Storm_House_02_Extras-SPIKECOVERSChance: 100%
Referenced by3
Squads: Building 3
Recorded fields
- Build Materials
- 35
- Desirability
- 40
- Exterior Material
- Concrete
- Interior Ambience
- Stone
- Interior Material
- Wood
- Itemtype Limit
- Item
- Link Type
- Normal
- Max Operators
- -1
- Node Type
- General
- Path Mode
- Walkable
- Storage Size Height
- 18
- Storage Size Width
- 18
- Build Speed multiplier
- 1.00
- Building Height
- 190
- Lock hardness
- 40
- Interior Integrity
- 100
- Max Slope
- 10
- Output Rate
- 1
- Stackable Bonus multiplier
- 1.00
- Creates Player Town
- ✓
- Building Category
- BUILDINGS
Zero and off values
- Lock Level Bonus
- 0
- Power Capacity
- 0
- Power Output
- 0
- Build Threshold
- 0
- Link Length
- 0
- Allow Animals
- –
- Always Locks
- –
- Cavernous
- –
- Ceiling Placement
- –
- Destroyed Navmesh
- –
- Enforce Ceiling
- –
- Has Inventory
- –
- Has Lock
- –
- Interior Terrain
- –
- Exterior Furniture
- –
- Feature
- –
- Foliage
- –
- Gateway
- –
- Interior Furniture
- –
- Node
- –
- Shelter
- –
- Sign
- –
- Wall Gate
- –
- Links Together
- –
- Match Slope
- –
- Building Group
- –
- Inventory Content Name
- –