
Small Barrel
[Buildings]
A wooden barrel for general storage
Building uses
These contents depend on the building’s use. The selected layout and your saved game determine what is present.
- Ancient FactoryScrapyard
- Ancient FactoryScrapyard
Storm HouseArmory
Storm HouseHospital
Storm HouseHospital
BughouseWeapon Shop
L-HouseArmory
L-HouseArmory
L-HouseArmory
L-HouseArmory
L-HouseArmory
Hive Commune HutRobotics Shop
Hive Commune HutRobotics Shop
Hive Commune HutRobotics Shop
Hive Commune HutRobotics Shop
Hive Commune HutRobotics Shop
StationhousePolice Station
StationhousePolice Station
StationhousePolice Station Throne
StationhousePolice Station Throne
StationhousePolice Station Throne
StationhousePolice Station Throne
StationhouseThrone
StationhouseThrone
StationhouseThrone
StationhouseThrone
WatchtowerResidential Robot
Outpost s-VSkeleton Bar
Ancient LabFaction Throne
Ancient LabFaction Throne
Ancient LabFaction Throne
Ancient LabFaction Throne
Ancient LabFaction Throne
Ancient CitadelIron HQ
Ancient CitadelIron HQ
Ancient CitadelIron HQ
Interior locations
Residents, world events and your saved game can replace these initial layouts or their contents.
Functionality1
Parts1
- booze_barrel_small_partChance: 100%
Referenced by1
Building swaps: Replace with
Building swaps: Replaces
Recorded fields
- Build Materials
- 4
- Exterior Material
- Concrete
- Interior Ambience
- None
- Interior Material
- Wood
- Itemtype Limit
- Item
- Link Type
- Normal
- Max Operators
- -1
- Node Type
- General
- Path Mode
- Projected
- Storage Size Height
- 8
- Storage Size Width
- 8
- Build Speed multiplier
- 1.00
- Building Height
- 6
- Lock hardness
- 30
- Interior Integrity
- 100
- Max Slope
- 25
- Output Rate
- 1
- Stackable Bonus multiplier
- 1.00
- Creates Player Town
- ✓
- Has Inventory
- ✓
- Exterior Furniture
- ✓
- Interior Furniture
- ✓
- Building Category
- INTERIOR
Zero and off values
- Desirability
- 0
- Lock Level Bonus
- 0
- Power Capacity
- 0
- Power Output
- 0
- Build Threshold
- 0
- Link Length
- 0
- Allow Animals
- –
- Always Locks
- –
- Cavernous
- –
- Ceiling Placement
- –
- Destroyed Navmesh
- –
- Enforce Ceiling
- –
- Has Lock
- –
- Interior Terrain
- –
- Feature
- –
- Foliage
- –
- Gateway
- –
- Node
- –
- Shelter
- –
- Sign
- –
- Wall Gate
- –
- Links Together
- –
- Match Slope
- –
- Building Group
- –
- Inventory Content Name
- –