BASE- standard- Steal/ ransack base

[Faction campaigns]

Phase 1 leader AI1

Phase 1 other AI1

Phase 2 leader AI1

Retreat leader AI1

Victory leader AI1

Referenced by1

Faction campaigns: Inherits from

Recorded fields

Key
Assault town
Num Forces
20
Travel Speed Loaded
No speed change
Travel Speed Unloaded
Jog
Repeat Limit
4
Hostile
✓
Zero and off values
Target Population Min
0
Target Tech Level >=
0
Chance per Day
0
Range Far
0
Range Near
0
Can Talk Before Arrival
–
Ignores Chance Mults
–
Ignores no-go zones
–
Target Characters
–
Territorial Triggers
–
Display Name
–